Sony HC94E Camcorder User Manual


 
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E:\SONY\2659814111\01GB09ADD_E.fm
DCR-HC36E/HC44E/HC46E/HC94E/HC96E
2-659-814-11(1)
DCR-HC94E/HC96E:
5.9 mm (1/3 type) CCD (Charge
Coupled Device)
Gross: Approx. 3 310 000 pixels
Effective (still): 3 050 000 pixels
Effective (movie): 2 050 000 pixels
Lens
DCR-HC36E:
Carl Zeiss Vario-Tessar
20 × (Optical), 800 × (Digital)
DCR-HC44E/HC46E:
Carl Zeiss Vario-Tessar
12 × (Optical), 800 × (Digital)
DCR-HC94E/HC96E:
Carl Zeiss Vario-Sonnar T
10 × (Optical), 120 × (Digital)
Focal length
DCR-HC36E:
f=2.3 ~ 46 mm (3/32 ~ 1 13/16 in.)
When converted to a 35 mm still
camera
In CAMERA-TAPE:
44 ~ 880 mm (1 3/4 ~ 34 1/32 in.)
In CAMERA-MEMORY:
44 ~ 880 mm (1 3/4 ~ 34 1/32 in.)
F1.8 ~ 3.1
Filter diameter: 25 mm (1 in.)
DCR-HC44E/HC46E:
f=3.0 ~ 36 mm (1/8 ~ 1 7/16 in.)
When converted to a 35 mm still
camera
In CAMERA-TAPE:
46 ~ 628.5 mm (1 13/16 ~ 24 3/4 in.)
(16:9)*
2
48 ~ 576 mm (1 15/16 ~ 22 3/4 in.)
(4:3)
In CAMERA-MEMORY:
43.6 ~ 523.2 mm (1 3/4 ~ 20 5/8 in.)
(16:9)
40 ~ 480 mm (1 5/8 ~ 19 in.) (4:3)
F1.8 ~ 2.5
Filter diameter: 25 mm (1 in.)
DCR-HC94E/HC96E:
f=5.1 ~ 51 mm (7/32 ~ 2 1/8 in.)
When converted to a 35 mm still
camera
In CAMERA-TAPE:
42.8 ~ 495 mm (1 11/16 ~ 19 1/2 in.)
(16:9)*
2
45 ~ 450 mm (1 13/16 ~ 17 3/4 in.)
(4:3)
In CAMERA-MEMORY:
40.6 ~ 406 mm (1 5/8 ~ 16 in.) (16:9)
37 ~ 370 mm (1 1/2 ~ 14 5/8 in.) (4:3)
F1.8 ~ 2.9
Filter diameter: 30 mm (1 3/16 in.)
Color temperature
[AUTO], [ONE PUSH], [INDOOR]
(3 200 K), [OUTDOOR] (5 800 K)
Minimum illumination
DCR-HC36E/HC94E/HC96E:
5 lx (lux) (F 1.8)
0 lx (lux) (during NightShot plus
(DCR-HC36E)/NightShot (DCR-
HC94E/HC96E) function)*
3
DCR-HC44E/HC46E:
7 lx (lux) (F 1.8)
0 lx (lux) (NightShot plus function)*
3
*
1
“Exif” is a file format for still images,
established by the JEITA (Japan
Electronics and Information Technology
Industries Association). Files in this
format can have additional information
such as your camcorder’s setting
information at the time of recording.
*
2
In 16:9 mode, the focal length figures
are actual figures resulting from wide
angle pixel read-out.
*
3
Objects unable to be seen due to the dark
can be shot with infrared lighting.
Specifications (Continued)