Lucent Technologies 4.1 Camera Lens User Manual


 
12
Manual Signaling—Ring
MS-
xx
Feat

1

3
xx
Beeps the designated extension. If the user presses
Intercom
first, pressing the button
places a ringing intercom call to the extension, or transfers a call. If on a button with
lights, the lights show calling activity at the destination extension.
Manual Signaling—Voice Signal
xx
Feat

1

3

MSVS-
xx
Beeps the designated extension. If the user presses
Intercom
first, pressing the button
places a voice-signaled intercom call to the extension, or transfers a call with a
voice-signaled announcement. If on a button with lights, the lights show calling
activity at the destination extension.
Dial-Code Features
Account Code Entry ACE
Feat

1

2
Allows the user to enter an account code for a call by pressing the button, entering
up to 16 digits for the account code, then pressing the button again. If on a button
with lights, the lights show when the feature is in use.
Background Music Music
Feat

1

9
Turns background music on and off at the speaker of an idle system phone. If on a
button with lights, the lights show when the feature is in use.
Call Coverage
xx xx
Feat

2

0
xx xx
Cover-
(PARTNER II system only) Directs all intercom, transferred, and outside calls on
lines assigned ownership to the designated extension. You may program originating
and covering extension numbers on the button. If on a button with lights, the lights
show when the feature is in use.
Call Forwarding/Call Follow-me CF-
xx xx
Feat

1

1
xx xx
Forwards all calls to the designated extension. Unless Do Not Disturb is on, phone
beeps once each time a call is forwarded. You may program originating and
destination extension numbers on the button. If on a button with lights, the lights
show when the feature is in use.
Call Park
Park
Intercom
xx
Parks a call at a specific extension so it can be picked up from any other extension.
Call Pickup
Pickup-
xx
Intercom

6
xx
Picks up a ringing or parked call at the designated extension.
Caller ID Inspect
lD-Inspect
Feat

1

7
(PARTNER II system only) When a user at a display phone is already on a call, this
feature shows Caller ID information for another line (if Caller ID information is
available on that line), without disconnecting the current call or putting it on hold.
When the feature is active, the button light is on.
Caller ID Name Display
ID-Name
Feat

1

6
(PARTNER II system only) When a user at a display phone is on a call on a line that
has Caller ID information available, this feature lets the user switch between the
caller’s telephone number (the default display) and the caller’s name (if available).
When the feature is active—indicating that the caller’s name should be displayed—
the button light is on.
Conference Drop
Drop
Feat

0

6
Drops the last outside party added to a conference call.
Direct Line Pickup—Active Line
DLPA
Intercom

6

8
Allows the user to access a ringing, active, or held call on a line that is not assigned
to the extension. Direct Line Pickup is subject to Line Access Restrictions
programmed for the extension.
Direct Line Pickup—Idle Line
DLPI
Intercom

8
Allows the user to access an idle (non-busy) line that is not assigned to the
extension. Direct Line Pickup is subject to Line Access Restrictions programmed for
the extension.
Do Not Disturb
DND
Feat

0

1
Prevents calls from ringing at the extension. When the feature is active, the button
light is on. Intercom calls get a busy signal, and outside callers hear ringing. Use
only if someone else answers the extension’s outside calls.
If VMS Cover and Do Not Disturb are both active, intercom, transferred, and outside
calls on owned lines go directly to the extension’s voice mailbox. If Call Coverage
and Do Not Disturb are both active, intercom, transferred, and outside calls on lines
assigned ownership go directly to the covering extension.
Exclusive Hold
ExHold
Feat

0

2
Places a call on hold and prevents other extensions with the line from picking it up.
Group Calling—Page
GCallP-
g
Intercom


7
g
Places a voice-signaled intercom call to all extensions in the designated Calling
Group (no transfer capability). The caller is connected to the first extension that
answers. g = 1–4
Group Calling—Ring
GCall-
g
Intercom

7
g
Places a ringing intercom call to all extensions in the designated Calling Group. The
caller is connected to the first extension that answers. Also can be used to transfer
a call to an extension in the group. g = 1–4